Всенародное торжество. В честь 50-летия Великой Октябрьской социалистической революции (1968)

Год производства: 1968

О военном параде и демонстрации трудящихся на Красной площади в Москве в ознаменование 50-летия Великой Октябрьской социалистической революции 7 ноября 1967 года.

I’ll Never Love Another Console Like I Loved the Nintendo DS

https://www.vice.com/en/article/qbnka3/ill-never-love-another-console-like-i-loved-the-nintendo-ds-230

Some tipped the DS to fail, but the gaming’s most creative designers looked at it and saw only ideas and opportunities.

The Nintendo DS was destined to flop. Pundits lined up to scoff at its maker’s folly, mocking this ugly stepchild of a console, with its cheap looks and weird dual-screen design. Sony’s PlayStation Portable, the PSP, was by far the more attractive on-the-move option, a handheld with sleek, desirable looks and far greater horsepower. The battle was over before it had started: Sony had already won, and Nintendo would be forced to exit the hardware race.

Except, of course, that didn’t happen. Sure, the DS might have had two faces only a mother could love. And heck, even Nintendo might not have been confident in its own creation—it was quickly positioned as a “third pillar,” designed not to replace the Game Boy line, but to supplement it. But like the Game Boy, it was a huge success, built upon the late Gunpei Yokoi’s theory of “lateral thinking with seasoned technology”: It made creative use of cheaper, older parts for a more unique play experience and won over a massive audience in the process. It also happens to be the console that got me into writing about games for a living. So you can blame/thank Nintendo for that.

Launched in late 2004, just a month ahead of the PSP, the DS went on to vie with the PlayStation 2 for the title of biggest-selling console of all time. But it got off to a sluggish start. The initial lineup of games was far from brilliant: It was undoubtedly a novelty to play Super Mario 64 on a handheld, but the bizarre “thumb shoe” peripheral that you were supposed to slide across the bottom screen to mimic analog movement never felt natural. The stylus-based mini-games of WarioWare: Touched! convinced some that touch controls were the future, but for my money, it couldn’t hold a candle to the original, nor to its brilliant, gyro-enhanced Game Boy Advance follow-up, WarioWare: Twisted!.

The problem with the DS was that no one had reckoned on it being a hit, with most publishers throwing their weight behind the PSP instead. That wasn’t quite the case in Japan, however, and with the console being region free, many players (including me) started to import games rather than waiting for Western developers to pull their finger out. It might be hard to imagine now, but back in 2004, the pound was in pretty good shape and import sites like Play-Asia and the dear departed Lik-Sang offered the opportunity for hundreds of DS owners to get their hands on an array of strange and fascinating Japanese—and, occasionally, US—titles well ahead of their European debuts.

‘Yoshi Touch & Go’ became available for the Wii U Virtual Console in the summer of 2015.

With plenty of disposable income—ironically, much more than I can afford to spend on games these days—I submerged myself in the import scene. Your average Japanese game cost between $21 and $30, and I gorged on mad, experimental stuff. Games like Namco’s Pac-Pix, which asked you to draw a Pac-Man (the size of your scribble determining his speed), using arrows and walls to direct him. Yoshi Touch & Go (I always preferred its excitable Japanese title, Catch! Touch! Yoshi) was maybe a bit rich at like $40 over here. But at not much more than half that for an import copy, this unusual but addictive score-chaser, which had you drawing touchscreen cloud platforms for Mario’s dino friend to walk across, was worth every penny. Then came Kirby’s Canvas Curse—or Power Paintbrush over here—which pulled a similar trick but with more substance.

I started spending more and more time during my nine-to-five office job on forums, chatting with like-minded importers. Not that we always made sensible choices. We tried to convince ourselves that SEGA’s I Would Die for You—aka Feel the Magic: XY/XX, aka Project Rub—was an inventive, light-hearted romantic tale about a boy wooing a girl rather than an unsettlingly creepy compendium of middling touchscreen mini-games. But for every flop, there was a word-of-mouth success.

Osu! Tatakae! Ouendan (later retooled for the West as Elite Beat Agents) was and still is one of my favorite games ever made: A series of J-Pop bangers soundtracking the elaborate dance routines of a male cheer squad, called to solve everyone’s problems via the time-honored medium of shouting and dramatic poses. Its comic-book vignettes ranged from a violinist suffering from a sudden attack of the stomach problems on the train (we’ve all been there) to a giant meteor threatening all life on Earth. The pick of the bunch, though, was a surprisingly heart-breaking story: A recently diseased young man makes a final trip from the heavens to say goodbye to his girlfriend, set to Hitomi Yaida’s gorgeous power ballad “Over the Distance”.

I also dipped into Hudson’s excellent puzzle series, including the dangerously absorbing Slitherlink. I spent many a happy hour tinkering with Toshio Iwai’s musical curio Electroplankton. I laughed my way through many a multiplayer session on the MIDI-tastic Daigasso! Band Brothers (belatedly localized as Jam with the Band and frequently celebrated—to similarly hilarious effect—on the excellent podcast The Rotating Platform). The Trauma Center games gave me the chance to conduct nerve-racking procedures as a talented surgeon, wielding my stylus as a scalpel. The superbly written Ace Attorney games introduced me to extravagantly coiffed legal hero Phoenix Wright. Pretty much every one of them was available in Japan well before anywhere else, and soon my feverishly enthusiastic forum posts became something more substantial. I set up my own website to cover these games, and within a couple of years, I had my first magazine commission.

Beyoncé appeared in television advertising for ‘Rhythm Heaven/Paradise.’

Games like Dr. Kawashima’s Brain Training, Nintendogs, and the all-conquering New Super Mario Bros—not to mention a vastly superior redesign—eventually brought the DS to a much wider audience, and with it came all-ages classics like the Professor Layton series, oddities like Contact, inventive RPGs like The World Ends With You and Radiant Historia, and thoughtful, touching narrative adventures like CiNG’s Hotel Dusk: Room 215. Rockstar courted controversy once again with a portable GTA containing an incredibly moreish drug-dealing aside. We even got Beyoncé advertising the wonderfully batshit Rhythm Heaven/Paradise.

But even at the very peak of its popularity, I’m not sure the DS—or any console since, for that matter—was ever quite as exciting as in those early days, where developers were trying lots of wacky ideas with this strange new device to see what came off. I’ve never been so in love with video games as I was back then, with this bizarre clamshell contraption: the device everyone said would fail, but that the medium’s most creative designers looked at and saw only ideas and opportunities.

1102: Astronaut in Cathedral Sculptures

http://anomalyinfo.com/Stories/1102-astronaut-cathedral-sculptures

In the city of Salamanca, Spain, there is a cathedral that was constructed in 1102 CE, making it one of the oldest in the world. Like many other cathedrals, the walls have been decorated with many wonderful carvings of saints, demons, and various other objects… one of which is very unusual. The carving appears to very clearly be of an 20th century astronaut! How did it get there? Did a twelfth century artist predict the future?

Ancient Astronauts?

The astronaut in question, as shown above, is indeed carved into the walls of a cathedral in the city of Salamanca, but all is not as the legend represents. First, there are two cathedrals in Salamanca; the oldest does indeed date from 1102 CE, but it isn’t the cathedral with the carving… the newer cathedral, built between the 16th and 18th centuries, is the one where the astronaut can be found.

The carving is, in fact, an astronaut. It was added to the structure in 1992 by Jerónimo García, who was the man in charge of restoration work being done to the cathedral. He also added a gargoyle eating an ice cream cone.

It’s said that the astronaut was added to symbolically represent the 20th century, and that the gargoyle is a similar representation of students from the local universities.

This is one of those legends that spreads readily because it has a provocative image; I will likely never find exactly where or when the story started, but a brief survey of Pinterest postings of the legend show three things. First, there were many postings, the oldest going back to 2013. Second, most of those posting had been informed of the problems with the legend, but still didn’t change the story their original posts presented… so this legend will likely continue to circulate for a long time, simply because there will always be somebody who sees and reposts the older stories.

Third and most sadly, the survey of pictures in Pinterest shows that the astronaut carving has degraded greatly from the image above in the past few years, with the face and right arm most damaged. This is likely either due to weather or vandalism, which is too bad… it’s a wonderful carving.

Taylor Swift and gal pals end star-studded Independence Day holiday

https://www.dailymail.co.uk/tvshowbiz/article-3674495/Taylor-Swift-gal-pals-end-star-studded-Independence-Day-party-fireworks-display.html

Taylor Swift and her girlfriends capped off the end of a very star-studded Independence Day weekend with a spectacular fireworks show.

The 26-year-old shared a triumphant Instagram snap of herself posing up with Ruby Rose, Uzo Aduba, Blake Lively, Cara Delevingne, Gigi Hadid and Este Haim who wore a Amour Vert striped tee. ‘Happy 4th from us (heart emoticon)’, the songstress wrote in the caption.

It was no doubt an unforgettable way to end the Independence Day weekend.

Many of the girls wore matching red, white, and blue Onepiece USA Onesie Stars and Stripes jumpsuits, while Taylor opted for a black top with a cut-out below the neckline.

Taylor is a the global pop phenomenon and the youngest female ever to make it onto the prestigious Forbes World’s 100 Most Powerful Women list.

With five platinum albums and seven Grammy awards,Taylor has successfully cemented her status as the globe’s savviest star.

And the singer has also been busy forging a powerful network of female friends from some of the hottest and most glamorous A-listers around.

Taylor enlisted her powerful ‘squad’ as she calls them to help her ring in the 4th of July at her $17.75million home in Rhode Island.

New power couple Taylor and Tom Hiddleston were celebrating Independence Day Weekend with a celeb-packed beach party alongside Ryan Reynolds and Blake, models Gigi and Karlie Kloss, and Orange Is The New Black star Ruby Rose.

Not among Taylor’s gathering of famous friends – obviously – was recently dumped DJ Calvin Harris, 32, who split from the Grammy winner last month after 15 months of dating.

To date the infamous list includes Joe Jonas, Twilight star Taylor Lautner, musician John Mayer, actor Jake Gyllenhaal, Conor Kennedy and One Direction star Harry Styles.

According to Loveline’s Dr Drew, Taylor Swift may suffer from ‘love addiction’ – in that she is in love with being in love.

‘You get in deep fast, and you idealize the other person and you have lots of fantasies attached to that,’ he told the Allegedly podcast, in a clip obtained by TMZ.

‘And then you can’t quite get out, and because you go so deep so fast the other person feels like it’s clingy, and the other person sabotages, and the cycle repeats.’

Reading the Retro Gamer magazine is a treat

It sure is nice that some minor advances have been made in computer technology and on the internet in the last few decades. Magazines, guides, and books can now be purchased or downloaded in PDF format or in some other format on the internet. After doing some searching and looking around, I downloaded some of the issues of the magazines Retro Gamer, GameFan, PlayStation Magazine, Animerica, Official Nintendo Magazine, Nintendo Power, Edge, Play, Game Informer, NGC Magazine, Official Dreamcast Magazine, PC Zone, and Gamers’ Republic. I’ve never really been a magazine reader until recently. A few years ago, I wandered into the magazines section of a large book store that’s located not far from the city center. There was a large selection of car magazines, fashion magazines, science magazines, health magazines, film magazines, video game magazines, and other magazines there. Some of the magazines caught my eye, and I took some photos of the covers for reference later on. When I began looking at whether or not some of these magazines can be bought or ordered online, I discovered that many older issues of magazines can be easily downloaded on certain websites. So, I downloaded some of the issues that looked interesting to me. If the file is 100 megabytes or less, it can be uploaded to Google Books in your Google account. One thousand files can be stored in Google Books for free. When it comes to larger files, I read them by using the app Adobe Acrobat, which is installed on my Samsung notebook and Samsung Galaxy Note 8 smartphone. The first issue of Retro Gamer that I recently began reading is issue #161 from 2016. It includes an article about the Pokemon Red and Blue video game, which was released in 1996. I can’t say that I ever really got into the Pokemon craze. I was too young when the video games were released. Moreover, I didn’t have a Game Boy, and I couldn’t play the games. It was only thanks to my sister that I got to play the video game at all for a few weeks while I was still in school. She brought me a Game Boy that her friend had, and the only game that was on it was Pokemon Red and Blue (the Blue version). Many adults, who were children or teenagers back then, now have fond memories of playing on a Game Boy. Well, I didn’t have such an experience, but I did play on a Game Boy for a little while, and I can say that I definitely wanted to have one. It’s a bulky console. Nowadays, however, this handheld is considered to be a classic. Sure, I wouldn’t mind having this cultural icon in my possession too, if only as a decoration. I like the way it looks. When it comes to the Pokemon trading card game, I didn’t get to participate in this activity either. My parents didn’t buy cards, games, or even toys for me. And I had no money of my own back then. Moreover, from what I’ve heard, the cards sold out very fast in stores back then. Therefore, even if you had money back then, there was no guarantee that you’d get your hands on the cards that you wanted. So, the only exposure that I had to the Pokemon phenomenon was through the anime television series. I got to watch some of the episodes at one time. This was exciting because the Pokemon anime was actually quite good at that time, and I looked forward to watching every episode of the Indigo League and Orange Islands seasons. Doing this was also dangerous for me because if my mother noticed that I was watching cartoons, there was a good chance that she’d take away the television remote control and ban me from watching television. The time that I had to even watch the anime was very limited. So, my participation in the Pokemon phenomenon was partial at best. But I still remember that time with fondness. In the 1990s, and maybe even in the early-2000s, people could still get excited about some things, and the Pokemon multimedia franchise was an exciting distraction for children and teenagers. Since then, I’ve been able to play every version in the Pokemon video game series. I got to watch every episode of the Indigo League as well, but I stopped watching the anime after the Johto League Championships because the anime became unbearably dull after the Orange Islands season. Anyway, reading the article about Pokemon Red and Blue in Retro Gamer was a pleasant experience that brought back some good memories. It’s interesting how the best memories or the most fond memories that a person can have can be of difficult or challenging times. When it comes to the video game series, I think that Pokemon FireRed and LeafGreen, which are remakes of the original versions, are my favorite versions. It’s impressive how many good video games were released for the Game Boy Advance. I’m currently playing Mega Man Zero, which is the first Mega Man Zero game that I’ve ever played, and I’m struck by how good the graphics and the art in this game are. The art reminds me of the Battle Angel Alita manga by Yukito Kishiro. Thanks to the Pokemon FireRed and LeafGreen versions, you get to experience the original great video game but with updated graphics, though I’ve enjoyed all of the versions in the series (except for the bad-looking Pokemon Sword and Shield).

As much as I enjoy reading vintage magazines or certain books that I get online, I can still mention something else that can now be obtained thanks to the internet. I enjoy many things that got made in Japan in the 1980s and in the 1990s, when the economy of Japan was still booming. One of my favorite things to watch are Japanese tokusatsu series like Kamen Rider, Super Sentai, and Metal Hero. Unfortunately, in North America, if people are aware that these series exist, they’re aware of them only because some of them have been remade in the USA as the Power Rangers series. This isn’t to say that Power Rangers is a bad franchise, but it lacks the characters, optimism, and cultural quirks of the Japanese Super Sentai series. If something is available in Japanese, I’d rather watch it in Japanese because it’s usually better. When it comes to the tokusatsu series, however, most of them are not available for purchase or streaming in English. What is up with that? At this point, anything that’s Japanese should be available, but, for some reason, one can only rely on the good work of some people that create fansubs for these shows. Many of the tokusatsu shows have been fansubbed, but some are still not available. At this time, I’m watching Special Rescue Police Winspector, which is part of the Metal Hero franchise. In order to convert the video files to AVI format and make them smaller, I use the programs Wondershare UniConverter and Any Video Converter. When it comes to the films that I’ve seen recently, I think that it’s worth mentioning the ones that I saw in cinemas. A few of the cinemas in the city sometimes screen popular old films, and the price to see them is about $5. In this way, I was fortunate enough to see RoboCop (1987), The Terminator (1984), Leon: The Professional (1994), Terminator 2: Judgment Day (1991), and Ghost in the Shell (1995) on the big screen. I would have liked to see more classic films like this, but they aren’t screened for long and sometimes I don’t have the time to see them. Recently, I got to see Akira (1988), Halloween (1978), and The Empire Strikes Back (1980). I decided not to see recently released films like Tenet because they don’t interest me. I think that The Empire Strikes Back was the most enjoyable film to see for me. There are just so many good scenes in it. When you’re watching this film, it really does feel like you get transported to another world because the filmmaking is so good. How about the battle on the planet Hoth? How about when Yoda explains to Luke what the Force is? How about when Luke engages Vader in a lightsaber duel? If you’ve seen the film, you know what I’m talking about. The film is so good that when the screening came to an end, some of the people in the audience clapped. The only downside to the screening was that the version that was shown is the special edition version. I would have preferred to see the original theatrical version. The version of Terminator 2 that I got to see on the big screen was also not my favorite version. Instead of the 3D version, I would have preferred to see the special edition version, with 15 minutes of previously unseen footage.

Sonic The Hedgehog (1991) Retro Review

https://playlegit.net/2016/06/12/sonic-the-hedgehog-1991-retro-review/

Sonic by this point has been through his ups and downs, but in 1991, he was a new kid on the block, competing against the biggest name in gaming to date (Super Mario). Sega decided to use the power of the Genesis to their advantage, the biggest being in-speed. So they came up with at hedgehog that could outrun anyone on the system, strapped on his running shoes, and made him one of the most recognizable names in gaming history.

The premise is this, Sonic is out to save his animal friends who are being captured by Dr. Robotnik, a hefty mustachioed villain with a taste for little forest animal magic. But once you started playing the game, the story didn’t really matter that much. Add in the fact the Sega packed this game with the console, and you had a Super Nintendo killer on your hands.

Sonic The Hedgehog was set against a futuristic backdrop of fast paced rolling scenery. While Mario’s biggest advantage was jumping to the heights of the clouds and taking pipes to his underground destinations, Sonic opted for just catapulting into the sky and flinging himself dangerously close to a lava waterfall. The game runs on a fluid spectrum which allows the player to explore not only the length of the level, but also the depth, which for the time, was something new and invigorating.

Sonic also worked on a continuous health system. All along the level our hero collects rings. Once Sonic hits an enemy or harmful object his rings spray out from his body and start blinking. The player has the chance to try and recollect to rings before they disappear and then continue along the level until he is hit while carrying no rings, at which point he dies and has to start the level over. This health system worked very well for the title as Sonic is sometimes able to avoid the many pitfalls that come up on his so quickly. This allows the player to recoup and continue instead of having a set amount of lives to keep starting the level over. Sonic also had several level up items which included power shoes and several types of shields which allowed the players to get hit and not give up the rings they were holding.

The levels are also interactive, enticing the player to continue moving foward instead of stopping. Land bridges will fall out from under you, Loops and turns require a certain speed to continue through, and fire bursts out of the ground behind and starts following you. Bonus levels took the player one step closer to madness with a full on spinning room which required sonic to bounce around in ball form while collecting as many rings as he can using the chaos emerald. This could be achieved by collecting fifty rings and keeping them by the end of the level.

Sonic was designed amazingly well for it’s time. While comparisons to Super Mario Brothers did exist, there really was no reason for it. Once you actually play the title you realize that the only comparison is that it’s platforming game. Sonic keeps the screen decluttered with only a few numeric displays for rings and bonuses, and while some levels were set up for straight speed, getting through the level as fast as possible means that you might miss out on some well hidden secrets. Combining that with music that is unforgettable and a vibrate set of visuals and you have yourself a winner.

The reason why Final Fantasy VII is still a very popular game

I’m glad that I bought a PlayStation Vita several years ago. Before I bought the Vita, I already had the PlayStation 2 and the PlayStation 3. I didn’t have a home video game console made by Nintendo before I bought the Wii U several years ago, and this happened close to the end of the Wii U’s lifespan. That’s because when I began thinking about buying a video game console for the first time, my thoughts drifted toward Sony’s consoles. This probably happened because I got to play a few PlayStation games by then, most notably Final Fantasy Tactics and Chrono Cross. On the PlayStation 2, which is the first console that I bought, I initially played Final Fantasy X, Final Fantasy XII, God of War II, Metal Gear Solid 2: Sons of Liberty, and Metal Gear Solid 3: Snake Eater. I enjoyed playing those games because they’re great, and, back then, I didn’t buy more video games to play on the PlayStation 2 because the games that I already had kept me satisfied and because I wasn’t a “gamer”. I’m still not a “gamer”. I guess that I can be called a casual gamer. That is, most of my free time doesn’t go toward playing video games. But I am aware that many people of my age are gamers. They grew up playing video games. Therefore, they know a lot about the video game industry, they usually have a large video game collection, and they spend a lot of time playing video games. Anyway, let’s get back to the Vita. Though the Vita doesn’t have a large library of its own games, it still has the PlayStation Store, on which you can purchase not only Vita games but also PS1 games and PlayStation Portable games. Not every game that was released for these consoles is available for purchase, but some games are available. One of the games that I added to my collection on the Vita some years ago is Silent Hill. But I began playing this survival horror game in September of this year. It’s one of the games that usually appears on people’s lists of the best PS1 games. Well, after finishing Silent Hill, I’ve got to agree. This game is fantastic. It’s quite an experience. It didn’t take long for me to finish playing it because I used a video game guide for help. I downloaded a BradyGames guide in PDF format. Though I did this, I still had a good time playing the game. If you don’t have a Vita or some other PlayStation console, you can play PS1 games on a computer by downloading an emulator and video game ROMs. In this way, you can also play games on your phone. But my preferred choice of playing PS1 games on anything other than a PlayStation console is playing them on the Anbernic RG350m retro game console. Not every PS1 game runs perfectly on this console, but Silent Hill, for example, runs without problems. You can also get the GPD XD Plus console, which is somewhat more expensive, but it’s a more powerful machine and it runs PS1 games without problems. These and other retro game consoles can be easily purchased on AliExpress. By the way, when you play PS1 games on the Vita, you can change the screen resolution in the options menu by pressing and holding the PS (Home) button. You also have to press this button when “switching discs” for PS1 games. Another game that I played only on my Vita is Xenogears. This happened a few years ago. Xenogears is a known game in North America, but its popularity in Japan is much greater. It’s one of the most beloved video games in Japan. I can say that it’s definitely another fantastic RPG from Square. When it comes to its gameplay, Xenogears is not perfect. Like many other RPGs of its time, Xenogears features many random battles that sometimes take place in areas that look rather dull. Still, if you use a video game guide for help, you can avoid or shorten these somewhat unpleasant experiences. When it comes to its visuals, designs, music, story, and characters, however, Xenogears is fantastic. I’ve got to mention that Final Fantasy VII is another RPG that I got to finish on my Vita. This happened about a year ago. I began playing this role-playing video game from Square several years ago because it’s known as one of THE must-play PS1 games. It didn’t quite live up to my expectations because I played it years after its release and not right after it was released. I found it to be inferior to Chrono Cross, for example. So, after finishing about a third of Final Fantasy VII, I stopped playing it. I returned to this game some months later and came close to finishing it. And, finally, out of a desire to finish this game in order to have a feeling of completion and satisfaction, I beat the game about a year ago. So, what are my thoughts on Final Fantasy VII? After finishing this game, I can say that it’s definitely one of the best RPGs on the PlayStation, though it’s not my favorite RPG on the system. It has a good battle system. Battles in this game aren’t a chore most of the time. Many of its visuals are fantastic, especially the ones in Midgar. Its story and characters are good too. I don’t think that the music score by Nobuo Uematsu is all that great, but it has its moments. Overall, I’m glad that I played this game. It belongs on the list of video games considered the best:

https://en.wikipedia.org/wiki/List_of_video_games_considered_the_best

But I think that I know the reason why this video game is praised more than it should be and why it’s heavily promoted by the video game industry. Final Fantasy VII has a very noticeable environmental propaganda message, and it’s probably not the only propaganda message in the game. This is especially clear at the end of the game. Environmentalism is one of the policies of the Western oligarchy. I’m not really against environmentalism. It’s obvious that nature has to be protected and preserved. But I still wanted to point this out when it comes to Final Fantasy VII. The enduring popularity of this video game is not entirely organic. It’s a great game, but I didn’t enjoy playing it as much as Silent Hill, for example. If I were to choose my favorite home video game console, I think that I’d choose the PlayStation. This isn’t because I think that it’s the best console ever, though many people would argue that it is the best console ever. It’s because I had a good time playing PS1 games. It’s the first console that I seriously thought about and researched. Still, this happened years after the end of the PlayStation’s lifespan. The PS1 has a large library of good video games. This is despite the fact that I still don’t have a PS1. All of the PS1 games that I have I played on my Vita or on my PS2. I do like the looks of the PS1, and maybe I’ll buy an original PS1 someday on eBay or on Amazon simply as a decoration. It’s one of the least expensive old consoles on the market. Another thing worth mentioning is that I still haven’t decided to buy a Nintendo Switch. On first look, it would seem that I would have bought a Switch a long time ago because I like handheld game consoles. On second look, however, some issues have held me back from buying this console. Firstly, I’m still not impressed by this console’s features. It’s really only good for playing Switch games. Secondly, I don’t like some of Nintendo’s practices. It’s a company that constantly sues people for one reason or another. Nintendo has gone after ROM sites and sued the owners of these sites for huge sums of money. I’ve also heard that Nintendo creates artificial shortages in order to create demand for its products. So, in general, I don’t like Nintendo’s scummy and monopolistic practices. I think that I won’t be giving any more of my money to Nintendo. Moreover, I’m happy with the Wii U that I have. I can play The Legend of Zelda: Breath of the Wild on the Wii U. I also got to play almost every other Zelda game in existence thanks to the Wii U. I’ve already purchased many Super Nintendo Entertainment System, Game Boy, and Game Boy Advance games on my Wii U or Nintendo 3DS in the last few years. When it comes to the Switch, the only old games that it has to offer are some (and not all) SNES games and NES games. I’m not a kid who plays video games just for the sake of playing video games. If I play a video game, it usually has to be great because I care about things like quality and originality.